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Now, let’s begin! Contentsīefore diving in to the testimonials, I want to provide a quick psychology lesson on two concepts vital to this article. As usual, there will be a summary at the end if you do not wish to read everything. Please note that to avoid legal trouble, I will occasionally use words such as ‘allegedly’ when describing incidents. A Dropbox link was shared after the debut of this trailer to let those interested know that they are unsure about the game’s future. The testimonials in this article primarily come from Limestone Games, the company behind the interesting-looking game Aeon Must Die that debuted in August’s State of Play. Using testimonials from video game industry employees, I will use psychology and academic research to illustrate patterns of abuse and mismanagement in the industry, alongside providing advice on what can be done to reduce it. This is exactly what this article will set out to do. In the interests of keeping those in the industry safe and healthy, we need to understand how these problems can arise and what can be done to stop them. With how common these stories are, it may indicate that these problems are prevalent in the video game industry. Whether it’s employees being hospitalised due to crunch or a boss abusing their employees, it can seem like the video game industry can be a challenging place to work in. If you are interested in video games and the video game industry, it can be difficult to avoid news of abuse, harassment, and poor working conditions in the industry.
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